Why Sharks Make Such Popular Casino Game Themes

Three yellow barrels and a boat that can't keep up with them. For most of the last act that's all the shark is, a marker on the surface for something the film has decided not to show us. Richard Zanuck put it this way in the making-of documentary: "That whole system with the barrels kept the shark alive. When those barrels came up, the shark was there." Steve Madak has tracked those barrels shot by shot for this site, and they change more than you'd think, which never mattered because the idea underneath is stronger than the continuity, and slot designers, of all people, are the ones who have taken it furthest.

Suspense You Can Track

The barrel works as a stand-in. It turns a danger you can't see into something you can watch moving across the water, and the film is full of stand-ins like it: Chrissie yanked through the water on cables with nothing else in frame, the dolly zoom on Brody at the beach telling us what he's seen without cutting to it. Verna Fields cut the whole picture on that instinct and took the editing Oscar for it. The colour is part of it as well. On safety signs red means danger and yellow means caution, and the barrels are the caution colour bobbing about on dark blue water.

The Poster Showed the Shark

The poster had none of that patience. Roger Kastel's painting put the whole animal under a swimmer on day one, and film marketing never went back. That matters for games because a slot lives or dies on its thumbnail, which is a poster the size of a stamp with about a second to be opened or scrolled past. Pragmatic Play alone has 276 online slot games up as free demos, and at that count the thumbnail has to do what the poster did: deep blue for depth, a bit of bioluminescent green for something alive down there, a flash of red that needs no explaining.

The Barrel, Patented

Inside the game the barrel comes back, and the industry has actually filed patents on it. A 2017 US patent for a "variable suspense factor" spells it out: because the outcome is decided before the reels stop, "the order in which the reels stop may be adjusted to either increase or decrease the level of suspense for the player". An earlier patent covers slowing the last reels down and lighting them a different colour once a promising symbol has landed. So the shark's position is known before the first reel stops moving, and what the reels do after that is the boat chasing the barrels.

Actual shark games make the tracking literal. PG Soft's Shark Bounty adds a shark symbol worth anywhere from 1x to 50x to the reels after a winning round, and once five of them are on screen they merge into one Mega Shark carrying all their values.

What the Film Had That a Game Can't Afford

Jaws pays off once: two hours of stand-ins, then one shark on one deck and a tank of compressed air, and it's over. A game has to pay off again in twenty seconds, and that, more than anything, is why the barrel turned into a counter. The accumulating fins and the reel that slows for the last symbol are the barrel sequence shrunk to fit inside a single spin, so that it can run a few hundred times an hour without ever finishing, and the film could only afford its two hours of waiting because it ends. In a slot it's the barrels you wait for; the shark was there before you pressed anything.

The Daily Jaws